HP unveils the HP Reverb G2 virtual reality headset with high-resolution specifications which the company hopes to attract new users and consumers. The company is launching the second generation VR headset in partnership with Microsoft and the gaming company Valve. The helmet will debut in the fall for $ 600.
The resolution of the headset is 2160 x 2160 per eye, which should contribute to the visual realism of virtual reality, said John Ludwig, senior product manager for VR at HP, at a press briefing. He said the Reverb G2, which uses lenses designed by Valve, will have 2.5 times the resolution of the Oculus Rift headset, providing sharper images that enhance the feeling of being transported to another reality.
“These are brand new panels, not the same panels as the Reverb G1 used, and they come with incredible improvements in terms of immersion,” said Ludwig. “The contrast and brightness are significantly increased on these brand new panels. We also reduced the pixel persistence. Thus, with the increase in contrast and brightness, you get a much better visual experience. With persistence, you get a more comfortable and fluid experience. “
HP worked with Valve and Microsoft to enable integration on the Windows Mixed Reality and SteamVR platforms. The new helmet replaces the HP Reverb G1, which was launched in March 2019, also for $ 600. The helmet had visual defects that made it look like you were looking at the world through dirty glasses, but those defects were gone in the new helmet, said Ludwig.
The hope is that the product will attract more people to the virtual world. Although VR did not keep its original promise, it was make steady gains during the pandemic.
“At HP, we have learned to adapt to this new standard,” said Anu Herranen, director of new product introduction at HP, during a press briefing. “Now the virtual path is the only path for all of us. This new standard has really accelerated and expanded how and when we use VR at HP. There will be a huge population of people working, training and learning at home. “
Develop a new VR experience
Virtual reality has an opportunity because of the pandemic, as Zoom video meetings lack immersive interaction, according to HP, and physical meetings are not possible.
In April, SteamVR saw almost a million additional monthly headsets connected, tripling the previous largest monthly gain. HP estimates that by 2021, 25% to 30% of the workforce will work from home several days a week and look for new ways to collaborate.
HP has retained features such as high-resolution LCD displays in a lightweight design and a 114-degree field of view. It operates at 90 frames per second.
The new device has an improved sound that, according to HP, will allow the user to feel a real feeling of 3D space when immersed in the VR world – for example, by allowing players to locate their enemies with clues audio. The device’s speakers are similar to those of the Valve Index VR headset.
Like other modern helmets, it has reverse tracking or four cameras on the helmet itself which eliminate the need for external sensors. Windows Mixed Reality also captures 1.4 times more movement, maintaining six degrees of freedom without sensors or external headlights, said Herranen.
With higher resolution, users will be able to see text and textures more clearly, providing a better experience and increased retention. Controllers come with new, intuitive control features, including improved button layout, application and game compatibility, and the ability to be pre-paired via Bluetooth for easy configuration.
HP designed it to be more comfortable. The helmet has manual adjustments for your eye parameters and a face mask cushion for better comfort. You can flip the face mask 90 degrees as you move back and forth from the virtual to the real world. And the helmet also has better weight distribution and better comfort for extended VR sessions. It connects to a PC via a single cable.
U.S. pre-orders will be available today on HP.com, the SteamVR home page, and select channel partners.