Metal Hellsinger is about the relentless rhythm of demon-slaying

Metal Hellsinger is about the relentless rhythm of demon-slaying

Metal Hellsinger is a new first-person shooter that kills demons. But it’s also a rhythm game with a soundtrack of hardcore metal. Developer The Outsiders and Funcom editor are trying to bring these two worlds together for a new kind of gaming experience that is new to fans of both genres.

For the moment, Metal Hellsinger is still at the beginning of development. The Outsiders shared pre-alpha footage as part of IGN’s Summer of Gaming today, and you can see it in the trailer above. And if you’re wondering why someone would do that – well, let’s have the founder of The Outsiders David Goldfarb explains.

“There is this Zen state in which we find ourselves with rhythm games, and I also enter it with first-person shooters,” Goldfarb told IGN. “And I thought it would be cool if you could do both.” Especially if I could do it with music that I like. “

The end result is Metal Hellsinger, who brings the screaming voices of artists like Matt Heafy, Mikael Stanne, Alissa White-Gluz, and more. Metal Hellsinger should be released in 2021 on PC as well as on PlayStation 4, Xbox One and “new generation consoles”.

How does Metal Hellsinger work?

But while this idea may seem logical to Goldfarb, it might not make sense to many potential players. If you face a wave of enemies with a shotgun, why would I want to wait for the beat to kill them? Shouldn’t I just stir relaxation and hope for the best?

Well, the idea is that Metal Hellsinger is a scoring hunt style game. And to maximize your score, you want to perform actions on the beat. Shooting with your weapon, killing an enemy, reloading or doing something else at the rate of the current song will earn you additional points.

Is it good to play? I have no idea. It looks cool and I’m ready to try.

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