Pico Neo 2 and Tobii-powered eye-tracking variant now available worldwide

Pico Neo 2 and Tobii-powered eye-tracking variant now available worldwide

Pico Interactive do his Range of Neo 2 autonomous headsets available worldwide. The base model is $ 700, while a variant of eye tracking powered by Tobii is $ 900.

We tried both models at CES in January and even if the eye tracking was not perfect at the start of the demo, it also worked without calibration and the tracking technology of the electromagnetic controller was very interesting. Controllers were able to track even when they were behind my back, unlike the type of tracking used with Facebook’s Oculus Quest.

the Neo 2 helmets runs on Qualcomm’s Snapdragon 845 chips, has an SD expansion slot and is supposed to be able to stream content from a VR Ready PC “over a 2X2 MIMO 802.11ac 5G wireless link with a MIMO router 5G common “.

Headsets are primarily aimed at businesses, but may offer an intriguing alternative for some people looking to break out of the Facebook ecosystem for VR hardware. HTC also offers the Vive Focus Plus at a price of around $ 800 while Facebook’s Quest starts at $ 400 but costs around $ 1,000 when supplied with features and support suitable for businesses.

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The Pico version of Neo 2 Eye is intended to allow “businesses to better understand customer behavior, improve training efficiency, improve productivity and increase overall safety at work”, according to ‘company. The eye tracking variant is also said to include dynamic rendering created to reduce the “shading load in certain applications” while increasing the frame rate. The headsets are of 4K resolution with a field of view of 101 degrees and weigh 340 grams without the headband. These specifications are as stated by Pico and comparing things like resolution and field of view in VR can be particularly tricky as there is no industry standard method for comparing these measurements. Likewise, streaming VR content from a PC to a standalone headset can cause comfort issues in certain situations depending on a range of conditions, including the amount of traffic on your local network.

This story originally appeared on Uploadvr.com. Copyright 2020

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