Star Wars: Squadrons tease reveals EA Motive's next game

Star Wars: Squadrons tease reveals EA Motive’s next game

Electronic arts has a new Star Wars Upcoming game called Star Wars: Squadrons. The editor will start to tease the new version of his EA Motive studio soon. But a leak on the Xbox website spreads the details faster than a group of Bothan spies. This is the rumored Star Wars: Project Maverick which first released on PlayStation Network in March. EA will likely have a lot more to say about this at its next EA Play event on June 18.

According to sources familiar with the production of the game, Star Wars: Squadrons is an air / space combat game about piloting ships in head-to-head battles. It offers a single player campaign, but the main objective of squadrons is multiplayer. The idea is to get players to fight each other in team battles with iconic Star Wars ships.

EA plans to release the game for PC and consoles this fall.

Motive has already worked on Star Wars: Battlefront II. It was the studio responsible for the solo campaign. He also helped BioWare on Anthem. Now Motive is released as the lead developer for Star Wars: Squadrons.

VB Transform 2020 Online – July 15-17. Join key AI leaders: Sign up for the free livestream.

It should be noted that this game is the direct result of EA wishing to release a new Star Wars game relatively quickly. Leaders have found other Star Wars projects too ambitious or requiring too many years of development. So set your expectations accordingly.

Is EA creating Star Wars games?

For EA, Star Wars: Squadrons is part of its ongoing efforts to capitalize on the Star Wars property. The publisher has had several false starts with Disney’s science fiction / fantasy IP. Dead Space developer Visceral would build Uncharted-style Star Wars game before EA disconnects and closes the studio.

But internally, EA has overwritten a number of projects that were still in the early stages of development. These include ideas for a Star Wars: Battlefront spin-off and an open galaxy scoundrel simulator – both of which EA Vancouver was working on.

It is not uncommon for publishers to launch large projects, then abandon them or adapt them to something else. Commonly, Blizzard delayed its Titan MMO then turned into Overwatch.

More recently, however, EA has had some success with Star Wars. He went out Star Wars Jedi: Fallen Order, which is a critical and commercial success. EA also ended two years of continuous support for Star Wars: Battlefront II, which rebounded from a rough start to attract a committed community.

Now it’s time to see if the squadrons can reinforce the argument for EA to continue creating Star Wars games in the future.

Leave a Comment

Your email address will not be published. Required fields are marked *